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MotoGP 08

MotoGP 08From: Capcom
Category: Video Games

Buy New: $29.99
as of 11/21/2009 10:21 EST details



New (23) Used (9) Collectible (1) from $9.99

Seller: Amazon.com
Rating: 3.0 out of 5 stars 4 reviews
Sales Rank: 7517

Platform: Xbox 360
Genre: racing_and_flying_games
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 5 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.3
Dimensions (in): 7.5 x 5.4 x 0.6
Legal Disclaimer: Brand new and factory sealed game! Ready to ship. All standard shipping games ship via first class mail with free tracking and insurance! Expedited items are shipped via USPS Priority Mail. All of our games, new and used are backed by a solid 90-day warranty.

MPN: 33007
Model: 33007
UPC: 013388330072
EAN: 0013388330072
ASIN: B001BPQ160

Publication Date: October 2008
Availability: Usually ships in 24 hours

Features:
  • Race as one of the legends or race as yourself
  • Packed with all the tracks, riders and motorcycles from the 2008 racing season
  • The world's premier motorcycling championship consisting of 18 Grand Prix races hosted around the globe
  • Features top motorcycle manufacturers such as Honda, Yamaha, Suzuki, Ducati, Kawasaki, K and Aprilia, who provide machinery for the world's best riders, including reigning World Champion Casey Stoner from Australia, American Nicky Hayden, Italy's Valentino Rossi, and Spain's Dani Pedrosa
  • The 2008 line up also includes Japan's Shinya Nakano, plus newcomers for the new season, such as 250cc World Champion Jorge Lorenzo and last year's World Superbike Champion, James Toseland, from the UK

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Editorial Reviews:

Product Description
Moto GP 08 X360


Customer Reviews:
3 out of 5 stars Xbox 360 Motogp 08   August 18, 2009
N. Fong (USA)
I already had this title for PS3, and I bought the 360 version because xbox live is better IMO. Well....the graphics on the PS3 version are way better and so is the audio for the sound of the bikes. Some of this might have to do because my 360 is hooked up component. Whatever. The multiplayer on xbox live SUCKS for this game. But my biggest issue is, on the 360 version you can't use the right joystick to control the throttle like you can on the PS3 version. The range of throttle control using the joystick is what makes this game awesome when playing in the higher difficulty modes. With the 360 you have to use one of the buttons, which gives pretty much 100% throttle so you can't dial the power on. If you are the type of person (like me) who takes MotoGP and SBK a little too serious, have a PS3 and 360 and want this game.....get the PS3 version. GO NICKY!!!


1 out of 5 stars Just bad   June 11, 2009
Juho (Finland)
This game is as half **ed an effort that a game can be. You can't save setups (not that there even are any usable available), you can't save replays, the AI is awful, no damage modelling of any kind (not even tyre wear), the bike physics are mediocre at best (brakes for example are worthless). Oh and the online crashes regularly.

Graphics are ok and there are all 3 classes, but that's all that is good about his game.



4 out of 5 stars Good Game   February 4, 2009
D. Lewis (Tennessee)
This version of the MotoGP series made by Capcom for the first time on the Xbox 360 is a good installment. Easy to pickup and get into and have a great time. You get to race as the 125, 250cc, and the MotoGP series which is new to the series. Graphics are good, controls are tight, the online could more interactive as there arent that many people playing this on Xbox Live.


4 out of 5 stars MotoGP from the new guys   November 6, 2008
K. Singhasiri (USA)
5 out of 5 found this review helpful

*now with %100 more 125cc and 250cc*

First off, let me just say that this game is in no way related to THQ/Climax's version from the previous year. So, if you're expecting to powerslide around every corner and hate using brakes, turn around right now. Now it's Capcom/Milestone's turn. (for the next 4-5 years, apparently) The latter of whom actually aren't new to 2 wheels just to next-gen consoles and MotoGP games, but date all the way back to EA's SBK 2000.

The first thing you'll do when you first pop in the game is the tutorial, (that can be skipped) which simply puts you in a quick race while giving you advice for every thing you're doing wrong and, ultimately, recommends one of three handling models - arcade, advanced, sim. 'Arcade' is designed for people who have never touched a bike game or don't know the difference between MotoGP and Motocross. The only time you'll fall is when you slam into another rider or wall at a reasonably high speed and you can brake very late into corners. In 'sim' expect to fall a lot. Braking and turning at the same time will reduce your cornering ability or cause you to loose your front end. Heavy throttle on corner exit will cause your front end to lift maybe adding in a wobble or the rear will slip out and, eventually, you could drop your bike. 'Advanced' is a nice compromise between the two. Overall the handling feels much more realistic than the previous versions, Braking skills and careful throttle control are required to be competitive. It should be noted also that most modes allow you to change opponent difficulty separately if you still have trouble with the handling model.

Game modes include, quick race, custom championship, time trial, challenge, online, and career which is where the meat of the game occurs. You start off as a rookie in 125cc and can only join the lower tier of teams. Through the course of five seasons, you'll earn bike upgrades and points as you race which allow you to change to a better team or move up through the ranks all the way to the GP class. Online allows up to 12 others to compete and has only minor lag issues, though has little in the way of features. You can't change bike setups, only features single races - no points tallying championship, lap times can only be set here - nowhere in single player, and apparently PS3 has no voice chat.

Graphics, for the most part, are good, nothing mind-blowing, but get the job done. The tracks themselves are lacking in atmosphere and animation (no wavy flags, cardboard people, etc.) and objects in the distance are simply a wall of textured trees or hills rather than being an actual model. However, the rider/bikes look great and animate nicely, (feet shift gears, fingers reach for clutch or front brake) which is what you'll mainly notice anyway. Thanks to this, replays look fantastic. Frame rate is solid even with 35 other riders around in 125's. Bike sounds are decent though a bit muted. They sound like what you might hear in the on-board shots in televised races but lower, so if you like to use 3rd-person cameras or watch replays you may be disappointed in this regard.

Overall, despite it's shortcomings and lack of polish, I still highly recommend this game especially if you're a fan of the sport or bikes in general. (It's not like you have a lot to choose from anyway) Once you get over the initial shock of transition from last years version and less than stellar online portion what you'll find is an enjoyable single player game that's a little bit closer to the real thing.

*points of note I forgot to mention that may break the game for some*

-Throttle/front brake not mappable to right stick on Xbox360, but is possible on PC and possibly PS3.
-Only rumbles when you drive off track, not under accelerating/braking, which makes the awesome on-board view much harder to manage if you're trying to push the limits of the bike.
-Regarding leaderboards, fastest times are only uploaded in ranked matches which only allow a single race before returning to the lobby, thus is played by nobody.
-AI is pretty good against itself, but tends to ignore you and your racing line.
-(really nitpicking here but the point has been raised by others) it's impossible to lock rear wheels even in sim, has semi-auto rider movement where the rider automatically sits up or tucks but can be overridden by the player, overly sensitive throttle modulation where the rear end may sometimes slide abruptly even if you think you're applying a constant, and even acceleration.
-PS3 has now received a patch for voice chat but only in lobbies, not in-race.




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